Release notes

Released 04/20/2021

Updated use of Material Properties Blocks for URP and HDRP. This is particularly helpful when you are playing multiple Depthkit clips in one scene. You will no longer need to disable the SRP batcher or create new Looks for each clip when working with multiple clips at one time.

Bug Fixes

  • Resolved an error that was thrown when a Depthkit clip was disabled during playback.
  • Resolved an issue that caused the Depthkit clip to disappear in the scene after linking the required video, metadata, and poster image.
  • Resolved a texture artifact that caused erroneous texture bleeding between the color and depth data.

Updated Packages

  • Depthkit Core 0.9.0 provides a direct integration with Unity, with a focus on optimized performance and quality. This package is required and must be imported into your project prior to importing the Shader Graph or VFX Graph packages. Depthkit Core supports the Built-in Render Pipeline.

  • Depthkit Core Shadergraph 0.3.1 provides compatibility with Unity’s Scriptable Render Pipelines, including URP and HDRP. This package unlocks Depthkit’s support for the Shader Graph. Import this package via the Package Manager after importing the Depthkit Core package.

  • Depthkit Core VFX 0.3.1 unlocks Depthkit’s support for the Visual Effect Graph. This package is compatible with Unity’s Scriptable Render Pipelines, including URP and HDRP. Import this package via the Package Manager after importing the Depthkit Core package.