Arcturus HoloSuite

Depthkit Studio captures exported as textured OBJ's are ready to import directly into Arcturus HoloEdit. From there, the captures can be analyzed, compressed, encoded, and rendered just like any other volumetric clip which HoloSuite supports.

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8K Textures Recommended

When exporting assets for Arcturus Edit, constrain the texture size to 8192x8192.

Simply follow Arcturus' documentation for Sparse Camera Captures for guidance when processing Depthkit Studio clips.