Welcome to the Depthkit Documentation Portal!

Depthkit is the first volumetric filmmaking tool designed to empower creators of all experience levels to participate in the cutting edge of immersive storytelling. If you're new to Depthkit, this guide covers our workflow from A to Z. For our multi-sensor solution, Depthkit Studio, head over to our pilot program documentation.

Introduction to Depthkit

Getting Started Guide


Depthkit Studio Documentation

Depthkit Unity Plugin

The Depthkit Unity Plugin

Depthkit is designed to bring life like characters into immersive environments. Characters need a world to live! Unity, the world's leading game engines, provides exactly the environment we need to design worlds around Depthkit captured characters to tell your story.

Unity is a traditional gaming engine, and has a lot of features. We won't get into the details of learning Unity here, and encourage you to check out their Getting Started guide. This tutorial assumes basic knowledge of the Unity editor interface, and is focused on helping get your capture set up for playback.

Once captured and exported, your Depthkit volumetric footage is ready for Unity without any further processing. Don't worry, very little game engine experience is needed and no programming expertise to begin creating scenes. Just import your video and metadata filemetadata file - A text file that holds the camera data of your capture. This file is required to play your recording in Unity. into the game engine and you are ready for playback!

Looks in Unity

It is our goal to provide users with a creative spectrum at their fingertips with Depthkit Looks. In Unity, these looks take the form of renderers. The Photo Renderer provides photorealistic playback, featuring in-editor asset refinement. The Zero Days Renderer supports the holographic aesthetic inspired by the production of Scatter's own Zero Days VR.

The Photo LookThe Photo Look

The Photo Look

The Zero Days LookThe Zero Days Look

The Zero Days Look

Updated 2 years ago

Depthkit Unity Plugin

Suggested Edits are limited on API Reference Pages

You can only suggest edits to Markdown body content, but not to the API spec.